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A production, not a pile of clips.

How a production works in 1VideoTool: story breakdown into acts, scenes and shots, reusable cast and locations, shot-level direction, takes that are never overwritten, a real timeline, and eight ways to export what you made.

How a production moves

  1. 01

    Bring in the source

    A concept, a screenplay, an image, a video, or an audio track. Import a Fountain script and it is parsed rather than pasted.

    Story Workspace

  2. 02

    Break it into structure

    The source becomes acts, scenes and shots you can edit. Structure exists before a single frame is generated, so you can finish the plan without spending anything.

    Guided Studio, Production Board

  3. 03

    Cast the world

    Characters, products, objects, locations, styles and voices become reusable entities with reference sets. Attach them to shots and they stay consistent across the film.

    Cast & World

  4. 04

    Direct each shot

    Camera, composition, action, dialogue, duration, start and end frames, motion. The prompt is compiled from that intent, the attached entities and the provider's contract — you direct the shot, not the prompt box.

    Director Workspace

  5. 05

    Generate and review takes

    Every result is a take. One becomes active; the alternatives stay reviewable. Nothing is silently overwritten, and the plan shows price and capability before it runs.

    Generation Space

  6. 06

    Cut, score and deliver

    Approved takes land on a real timeline with dialogue, effects, music, captions, transitions and overlays. Export the cut, the animatic, the storyboard, an edit interchange, and the project itself.

    Timeline, Finish & Deliver

The rules underneath it

The production survives the generator

Models change every few months. Provider and model are adapters attached to a shot, never part of the project schema, so swapping one does not invalidate the film.

Shots are the unit of work, not prompts

A prompt is a compiled artifact derived from shot intent, entities, style and the provider contract. You keep directing after the model changes.

Every generation is a take

Results are never silently replaced. One take is active; the rest stay on the shot with the prompt and settings that produced them.

Continuity is project data

Character, product, location, wardrobe, voice, lighting and frame continuity are recorded against the production, not held in your head or in a chat scrollback.

Cost is part of direction

A generation plan shows capability and price before it starts, then records what was actually spent. Your keys, your providers, no markup on compute.

Human approval is production state

Approval is recorded against a revision and an artifact. It is not a dialog that disappears when you close it.

Generation providers

You add the keys and you are billed by the provider. Keys go to OS secure storage, never into the production folder.

Gemini
Script breakdown, prompt assist, stills, and Veo motion.
Runway
Second image and video adapter.
ffmpeg
Local animatic and MP4 export when it is on your PATH.

What you can export

  • Final cut

    MP4 through ffmpeg

  • Animatic

    Board timing before generation

  • Storyboard

    PDF, shot by shot

  • Image sequence

    Frames as files

  • Edit interchange

    FCP7 XML into your NLE

  • Captions

    Local transcription

  • Project package

    The readable folder itself

  • Manifest

    What was made, by which model, at what cost

Where the boundaries are

Not a prompt box wired to one video model.

A single generator gives you clips. This gives you a production: story, entities, shots, takes, decisions, a timeline and a cut, all of which outlive whichever model made the pixels.

Not a cloud studio that owns your project.

The project, the assets, the timeline and the exports are files in a folder you chose. Generation goes straight from your machine to your provider.

Not a launch-video wizard.

Ads and product promos are outputs of a production system, not the product. Campaign strategy and publishing belong to 1MarketingTool.

Not a general editor with AI buttons bolted on.

The timeline exists to finish a generated production, with the references and decisions behind every frame still attached.

Everything, in one list

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